Porting to Unreal 5.4 problem
Posted by admin on November 27, 2024Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component. Read
DDemon is an independent game and virtual production studio, that is currently based in Ohio. We work on mobile, web, desktop, and console games using Unreal Engine, Unity, and Godot. Also, we are creating a virtual environment for movies and advertisements. And we produce our own music for our needs.
Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component. Read
Fresh C++ Unreal 5.5 project didn't compile. Read
Only High is almost ready. Here are some changes that have been made so far: Read
Many things still need to be done, but we are getting closer. Soon, early access will be available. Read
The demo version of Only High was ready a month ago with 3 levels, but work is continuing. This post is about the progress so far. Read
The character I use for the project can be customized in many different ways, and it has a lot of clothing options, accessories, and makeup. But I decided to not overwhelm the player and made prebuilt looks. Read
I started a new project called Only High. What it is about? It looks like a clone of "Only Up", but it is not really. Read
What is Agency 13? This is the current project in development, a ghost-hunting game like Phasmophobia. But it is based on my dark stories. Read
Interesting bug when your textures get corrupted randomly in Unreal Engine 5.1 Read
The well-known company Kitbash 3d is probably the industry standard for creating different types of cities and other environments. Steam-punk, cyberpunk, soviet era, and even dieselpunk. Did you know that have freebies too? This miny set call Neo City and it is free. Read
Once, it was only me, and I had to constantly travel around the world. Every one or two years, I have been in a different country. To work on my projects, I had a limited, compact, movable, but capable studio. This post is about this studio that is still with me. Read