Porting to Unreal 5.4 problem
Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component.
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Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component.
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Fresh C++ Unreal 5.5 project didn't compile.
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The character I use for the project can be customized in many different ways, and it has a lot of clothing options, accessories, and makeup. But I decided to not overwhelm the player and made prebuilt looks.
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Interesting bug when your textures get corrupted randomly in Unreal Engine 5.1
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The well-known company Kitbash 3d is probably the industry standard for creating different types of cities and other environments. Steam-punk, cyberpunk, soviet era, and even dieselpunk. Did you know that have freebies too? This miny set call Neo City and it is free.
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