Porting to Unreal 5.4 problem
Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component.
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What is Agency 13? This is the current project in development, a ghost-hunting game like Phasmophobia. But it is based on my dark stories.
Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component.
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Fresh C++ Unreal 5.5 project didn't compile.
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Only High is almost ready. Here are some changes that have been made so far:
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Many things still need to be done, but we are getting closer. Soon, early access will be available.
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The demo version of Only High was ready a month ago with 3 levels, but work is continuing. This post is about the progress so far.
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The character I use for the project can be customized in many different ways, and it has a lot of clothing options, accessories, and makeup. But I decided to not overwhelm the player and made prebuilt looks.
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I started a new project called Only High. What it is about? It looks like a clone of "Only Up", but it is not really.
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Interesting bug when your textures get corrupted randomly in Unreal Engine 5.1
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The well-known company Kitbash 3d is probably the industry standard for creating different types of cities and other environments. Steam-punk, cyberpunk, soviet era, and even dieselpunk. Did you know that have freebies too? This miny set call Neo City and it is free.
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